How to make a c4

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How to make a c4

Post by TKDF on Thu Feb 06, 2014 7:24 pm

Put on payload: Factory.Proj.c4, then put startsarmed: false
lifetime: 70000 (example)
armingcourtesytime: 50000 (50 sec)
this means that the weapon explodes ritardamente, the code armingcourtesytime is what trigger the weapon ritardamente, if you put in the code 0, then the weapon is triggered just launched
code startsarmed not need to detonate the weapon in the same turn in which you have just launched your c4, then there armsfxloop: make a sound when the weapon is triggered, what is loopsfx? the sound of the weapon that travels in the map. I hope I have been of help

Nexts tutorial tweak:
How to make a weapon similar to land mine!: [COMING SOON]
What are the life time:
Tweaking Lesson:


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