Can hats be added without replacing?

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Can hats be added without replacing?

Post by fab62 on Sun Nov 13, 2011 12:00 am

Hello... I am trying to add hats in the game, but not as!!!... I have tried to analyze the codes and believe that one can in the file "WormAttachments.xml" and add in the file:
Code:

<XContainerResourceDetails id='WXFE.A.Hat.Jetpack'>
      <Value href='WXFE.A.Hat.Jetpack-0'/>
      <Name>WXFE.A.Hat.Jetpack</Name>
      <Flags>81</Flags>
    </XContainerResourceDetails>
    <WXFE_WormAttachments id='WXFE.A.Hat.Jetpack-0'>
      <MeshID>Hat.Jetpack</MeshID>
      <FrontEndMeshID></FrontEndMeshID>
      <MeshTextNameID>jetpackhelmet</MeshTextNameID>
      <Glasses>true</Glasses>
      <Tash>true</Tash>
      <Type>0</Type>
      <Offsets href='WXFE.A.Hat.Jetpack-1'/>
      <Offsets href='WXFE.A.Hat.Jetpack-2'/>
      <Offsets href='WXFE.A.Hat.Jetpack-3'/>
      <FrontEndOffsets href='WXFE.A.Hat.Jetpack-4'/>
      <Lock>false</Lock>
      <Eyebrow>false</Eyebrow>
    </WXFE_WormAttachments>
    <WXFE_AttachmentOffsets id='WXFE.A.Hat.Jetpack-1'>
      <PositionOffset x='0' y='-0.6' z='0' />
      <OrientationOffset x='0' y='0' z='0' />
      <ScaleOffset x='1.1' y='1.2' z='1.05' />
    </WXFE_AttachmentOffsets>
    <WXFE_AttachmentOffsets id='WXFE.A.Hat.Jetpack-2'>
      <PositionOffset x='0' y='0' z='-0.3' />
      <OrientationOffset x='-0.2' y='0.1' z='-0.1' />
      <ScaleOffset x='1.1' y='1.25' z='1.05' />
    </WXFE_AttachmentOffsets>
    <WXFE_AttachmentOffsets id='WXFE.A.Hat.Jetpack-3'>
      <PositionOffset x='0' y='-1.7' z='0' />
      <OrientationOffset x='0' y='0' z='0' />
      <ScaleOffset x='1.1' y='1.25' z='1.05' />
    </WXFE_AttachmentOffsets>
    <WXFE_AttachmentOffsets id='WXFE.A.Hat.Jetpack-4'>
      <PositionOffset x='0' y='-38' z='0' />
      <OrientationOffset x='0' y='0' z='0' />
      <ScaleOffset x='0.9' y='1' z='1' />
    </WXFE_AttachmentOffsets>

And I open the program and it does not appear at all, only it appears in the section hats: FEXT.Hat. Jetpack like name
I want to try to add the hat jetpack that takes "HatJetpack.xom" as a name in the folder character
sorry

I am sorry if they do not understand me much is that I am Spanish-speaking Very Happy.

fab62
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Re: Can hats be added without replacing?

Post by Dzani on Sun Nov 13, 2011 1:04 am

So you want to add new hats in the game without replacing default hats? I am not sure is that possible. If I get time I'll try to do that and let you know the result. Up until now, I always used to replace hats.
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Re: Can hats be added without replacing?

Post by fab62 on Sun Nov 13, 2011 6:01 am

If it is possible to do!!!! I did it before ... the thing is that I do not remember D: might they help me to analyze the code?

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Re: Can hats be added without replacing?

Post by TheKingDragonFire on Fri May 04, 2012 8:29 pm

hello guys I'm also looking how to add the hats on the file, but I do not know, maybe but I doubt it very much but .......
if anyone knows how to add hats to tell me because I had once a beautiful hat to woitek1993, I had the first replaced with another hat but oravisto that I replaced in my mod enough hats I want to add a
or perhaps more
:bom:
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